Add handling of different color spaces
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@ -3,12 +3,15 @@ import vu1
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API = vu1.DialServer("http://localhost:5340", "my_secret_api_key")
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API = vu1.DialServer("http://localhost:5340", "my_secret_api_key")
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dials = API.dials
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dials = API.dials
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# set image and value of specific dial by uid
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# set color, image and value of specific dial by uid
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dial = dials[dials.index("my_dial_uid")]
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dial = dials[dials.index("my_dial_uid")]
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dial.image = "image_pack/gpu-load.png"
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dial.image = "image_pack/gpu-load.png"
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dial.value = 50
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dial.value = 50
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dial.color = vu1.VUColor(100, 100, 0) # as expected by the API (color between 0-100)
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dial.color = vu1.RGBColor(1.0, 1.0, 0.0) # can be used to have colors as float
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dial.color = vu1.HSVColor(0.16666666666666669, 1.0, 1.0) # same color as above (yellow) but written in HSV color space - userful for e.g. gradients
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# set backlight to white on all available dials
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# set backlight to white on all available dials
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for dial in dials:
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for dial in dials:
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dial.color = vu1.Color(100, 100, 100) #full white
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dial.color = vu1.VUColor(100, 100, 100) # full white
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46
vu1.py
46
vu1.py
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@ -72,7 +72,7 @@ class Dial():
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self._fw_version = s["fw_version"]
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self._fw_version = s["fw_version"]
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self._hw_version = s["hw_version"]
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self._hw_version = s["hw_version"]
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self._protocol_version = s["protocol_version"]
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self._protocol_version = s["protocol_version"]
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self._color = Color(*s["backlight"].values())
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self._color = VUColor(*s["backlight"].values())
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self._image = s["image_file"]
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self._image = s["image_file"]
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@property
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@property
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@ -137,15 +137,41 @@ class Dial():
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file = {'imgfile': (open(new_image, 'rb'))}
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file = {'imgfile': (open(new_image, 'rb'))}
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self._server._req(f"{self.uid}/image/set", file, post=True)
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self._server._req(f"{self.uid}/image/set", file, post=True)
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class Color():
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class VUColor():
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def __init__(self, red, green, blue):
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def __init__(self, red=0, green=0, blue=0):
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self.red = max(0, min(100, red))
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self._red = max(0, min(100, red))
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self.green = max(0, min(100, green))
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self._green = max(0, min(100, green))
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self.blue = max(0, min(100, blue))
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self._blue = max(0, min(100, blue))
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def hsv(self):
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return colorsys.rgb_to_hsv(self.red, self.green, self.blue)
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def __iter__(self):
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def __iter__(self):
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for attr in ["red", "green", "blue"]:
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for attr in ["red", "green", "blue"]:
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yield (attr, self.__dict__[attr])
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yield (attr, self.__dict__[f"_{attr}"])
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def to_rgb(self):
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return RGBColor(self._red/100, self._green/100, self._blue/100)
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def to_hsv(self):
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return self.to_rgb().to_hsv()
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class RGBColor(VUColor):
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def __init__(self, red=0.0, green=0.0, blue=0.0):
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self.red = max(0.0, min(1.0, red))
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self.green = max(0.0, min(1.0, green))
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self.blue = max(0.0, min(1.0, blue))
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super().__init__(int(red*100), int(green*100), int(blue*100))
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def to_hsv(self):
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h, s, v = colorsys.rgb_to_hsv(self.red, self.green, self.blue)
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return HSVColor(h, s, v)
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class HSVColor(VUColor):
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def __init__(self, hue=0.0, saturation=0.0, value=0.0):
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self.hue = max(0.0, min(1.0, hue))
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self.saturation = max(0.0, min(1.0, saturation))
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self.value = max(0.0, min(1.0, value))
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r, g, b = colorsys.hsv_to_rgb(self.hue, self.saturation, self.value)
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super().__init__(int(r*100), int(g*100), int(b*100))
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def to_rgb(self):
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r, g, b = colorsys.hsv_to_rgb(self.hue, self.saturation, self.value)
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return RGBColor(r, g, b)
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