fix #60
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4d944396b8
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@ -18,8 +18,6 @@ addon = xbmcaddon.Addon()
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addon_base_path = xbmc.translatePath(addon.getAddonInfo('profile')).decode('utf-8')
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addon_base_path = xbmc.translatePath(addon.getAddonInfo('profile')).decode('utf-8')
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xbmcplugin.setContent(addon_handle, "files")
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xbmcplugin.setContent(addon_handle, "files")
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os.environ['LD_LIBRARY_PATH'] = "/usr/lib:/lib:" + addon.getAddonInfo("path") + "/lib"
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def build_url(query):
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def build_url(query):
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return base_url + "?" + urllib.urlencode(query)
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return base_url + "?" + urllib.urlencode(query)
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@ -46,10 +46,17 @@ class _HTTP_DATA(ctypes.Structure):
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_fields_ = [("memory", ctypes.POINTER(ctypes.c_ubyte)),
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_fields_ = [("memory", ctypes.POINTER(ctypes.c_ubyte)),
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("size", ctypes.c_size_t)]
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("size", ctypes.c_size_t)]
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def findlib(name):
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libdirs = os.environ['LD_LIBRARY_PATH'].split(':')
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for dir in libdirs:
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for file in os.listdir(dir):
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if file.find(name) != -1:
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return os.path.join(dir, file)
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class LibGameStream:
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class LibGameStream:
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def __init__(self, libpath = ""):
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def __init__(self, libpath = ""):
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self.commonlib = ctypes.cdll.LoadLibrary(os.path.join(libpath, "libmoonlight-common.so.2"))
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self.commonlib = ctypes.cdll.LoadLibrary(findlib("libmoonlight-common.so"))
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self.gslib = ctypes.cdll.LoadLibrary(os.path.join(libpath, "libgamestream.so.2"))
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self.gslib = ctypes.cdll.LoadLibrary(findlib("libgamestream.so"))
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self.connected = False
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self.connected = False
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self.address = ""
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self.address = ""
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self.key_dir = ""
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self.key_dir = ""
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