Using ctypes instead popen, Fix pairing issue, add thumbnails to game list.
This commit is contained in:
parent
e878e935dc
commit
984fb7e7b9
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@ -1,91 +1,80 @@
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import os
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import sys
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import urllib
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import urlparse
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import xbmcgui
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import xbmcplugin
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import xbmcplugin
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import xbmcaddon
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import xbmcaddon
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import re
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import xbmcgui
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import subprocess
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import xbmc
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my_addon = xbmcaddon.Addon()
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import random
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my_env = os.environ.copy()
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import urllib
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my_env["LD_LIBRARY_PATH"] = my_addon.getAddonInfo("path")+"/libs:" + my_env["LD_LIBRARY_PATH"]
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import urlparse
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import sys
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import os
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from resources.moonlight import LibGameStream
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base_url = sys.argv[0]
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base_url = sys.argv[0]
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addon_handle = int(sys.argv[1])
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addon_handle = int(sys.argv[1])
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args = urlparse.parse_qs(sys.argv[2][1:])
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args = urlparse.parse_qs(sys.argv[2][1:])
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addon = xbmcaddon.Addon()
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xbmcplugin.setContent(addon_handle, 'files')
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xbmcplugin.setContent(addon_handle, "files")
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def build_url(query):
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def build_url(query):
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return base_url + '?' + urllib.urlencode(query)
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return base_url + "?" + urllib.urlencode(query)
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mode = args.get('mode', None)
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def index():
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gs = LibGameStream(addon.getAddonInfo("path") + "/libs")
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address = addon.getSetting("MOON_SERVER_IP")
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if address == "0.0.0.0":
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address = gs.discover_server()
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if not gs.connect_server(address):
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dialog = xbmcgui.Dialog()
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dialog.ok("Error", "Failed connect to server (%s)" % (address))
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return
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if not gs.isPaired():
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pin = "%d%d%d%d" % (random.randint(0,9), random.randint(0,9), random.randint(0,9), random.randint(0,9))
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dialog = xbmcgui.Dialog()
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dialog.notification("PIN code", "Insert the pin code in server: %s" % pin, xbmcgui.NOTIFICATION_INFO, 10000)
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if gs.pair(pin):
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dialog = xbmcgui.Dialog()
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dialog.ok("Paired", "Succesfully paired")
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else:
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dialog = xbmcgui.Dialog()
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dialog.ok("Error", "Failed to pair to server, try again")
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return
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for appId, name in gs.applist():
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base_path = xbmc.translatePath(addon.getAddonInfo('profile')).decode('utf-8') + "/images"
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if not os.path.exists(base_path):
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os.makedirs(base_path)
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poster_path = base_path + "/" + str(appId) + ".png"
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if not os.path.isfile(poster_path):
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gs.poster(appId, base_path)
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xbmc.sleep(100)
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xbmcplugin.addDirectoryItem(handle=addon_handle,
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url=build_url({"mode": "stream", "app": name}),
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listitem=xbmcgui.ListItem(label=name, thumbnailImage=poster_path),
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isFolder=False)
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xbmcplugin.endOfDirectory(addon_handle)
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def stream(app = None):
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with open(addon.getAddonInfo("path") + "/start_moonlight.tmp", "w") as f:
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if app is None:
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f.write("")
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else:
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f.write(app[0])
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mode = args.get("mode", None)
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if mode is None:
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if mode is None:
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xbmcplugin.addDirectoryItem(handle=addon_handle,
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index()
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url=build_url({'mode': 'pair'}),
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listitem=xbmcgui.ListItem('Pair'),
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isFolder=False)
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xbmcplugin.addDirectoryItem(handle=addon_handle,
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url=build_url({'mode': 'list'}),
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listitem=xbmcgui.ListItem('List Games'),
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isFolder=True)
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xbmcplugin.addDirectoryItem(handle=addon_handle,
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url=build_url({'mode': 'stream', 'app': ''}),
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listitem=xbmcgui.ListItem('Stream Default'),
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isFolder=False)
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xbmcplugin.endOfDirectory(addon_handle)
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elif mode[0] == "pair":
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pair_args = ["pair"]
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if my_addon.getSetting("MOON_SERVER_IP") != "0.0.0.0":
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pair_args += [my_addon.getSetting("MOON_SERVER_IP")]
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p = subprocess.Popen([my_addon.getAddonInfo("path") + "/bin/moonlight"] + pair_args, stdout=subprocess.PIPE, env=my_env)
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pin = ""
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while True:
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l = p.stdout.readline()
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if "following PIN" in l:
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m = re.search(':\s(\d+)', l)
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pin = m.group(0)
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break
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dialog = xbmcgui.Dialog()
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dialog.ok("PIN code", "Insert the pin code in server: %s" % pin)
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ret = ''.join(p.stdout.readlines())
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if "Succesfully paired" in ret:
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dialog = xbmcgui.Dialog()
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dialog.ok("Paired", "Succesfully paired")
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else:
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dialog = xbmcgui.Dialog()
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dialog.ok("Error", "Failed to pair to server")
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elif mode[0] == "list":
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list_args = ["list"]
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if my_addon.getSetting("MOON_SERVER_IP") != "0.0.0.0":
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list_args += [my_addon.getSetting("MOON_SERVER_IP")]
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p = subprocess.Popen([my_addon.getAddonInfo("path") + "/bin/moonlight"] + list_args, stdout=subprocess.PIPE, env=my_env)
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ret = ''.join(p.stdout.readlines()).strip()
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m = re.findall(r"\d.\s(.*?)\n|$", ret)
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for game in list(m):
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name = game.strip()
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if name != "":
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xbmcplugin.addDirectoryItem(handle=addon_handle,
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url=build_url({'mode': 'stream', 'app': name}),
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listitem=xbmcgui.ListItem(name),
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isFolder=False)
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xbmcplugin.endOfDirectory(addon_handle)
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elif mode[0] == "stream":
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elif mode[0] == "stream":
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app = args.get('app', None)
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app = args.get("app", None)
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with open(my_addon.getAddonInfo("path") + '/start_moonlight.tmp', 'w') as f:
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stream(app)
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if app is None:
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f.write("")
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else:
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f.write(app[0])
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<addon id="script.moonlight" name="Moonlight" version="1.0.1" provider-name="dead">
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<addon id="script.moonlight" name="Moonlight" version="1.0.2" provider-name="dead">
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<requires>
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<requires>
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<import addon="xbmc.python" version="2.14.0"/>
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<import addon="xbmc.python" version="2.14.0"/>
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</requires>
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</requires>
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@ -16,4 +16,4 @@
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<language></language>
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<language></language>
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<email>gustavobenn@hotmail.com</email>
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<email>gustavobenn@hotmail.com</email>
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</extension>
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</extension>
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</addon>
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</addon>
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0
script.moonlight/resources/__init__.py
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0
script.moonlight/resources/__init__.py
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111
script.moonlight/resources/moonlight.py
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111
script.moonlight/resources/moonlight.py
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@ -0,0 +1,111 @@
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import ctypes
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import os
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from uuid import uuid4
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GS_OK = 0
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GS_FAILED = -1
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GS_OUT_OF_MEMORY = -2
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GS_INVALID = -3
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GS_WRONG_STATE = -4
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GS_IO_ERROR = -5
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GS_NOT_SUPPORTED_4K = -6
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class SERVER_DATA(ctypes.Structure):
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_fields_ = [("address", ctypes.c_char_p),
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("paired", ctypes.c_bool),
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("supports4K", ctypes.c_bool),
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("currentGame", ctypes.c_int),
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("serverMajorVersion", ctypes.c_int)]
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class APP_LIST(ctypes.Structure):
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pass
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APP_LIST._fields_ = [("name", ctypes.c_char_p),
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("id", ctypes.c_int),
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("next", ctypes.POINTER(APP_LIST))]
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class _HTTP_DATA(ctypes.Structure):
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_fields_ = [("memory", ctypes.POINTER(ctypes.c_ubyte)),
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("size", ctypes.c_size_t)]
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class LibGameStream:
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def __init__(self, libpath = ""):
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self.commomlib = ctypes.cdll.LoadLibrary(os.path.join(libpath, "libmoonlight-common.so.0"))
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self.gslib = ctypes.cdll.LoadLibrary(os.path.join(libpath, "libgamestream.so.0"))
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self.connected = False
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self.address = ""
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self.key_dir = ""
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def discover_server(self):
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addr = ctypes.create_string_buffer('\000' * 40)
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self.gslib.gs_discover_server(addr)
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return addr.value
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def connect_server(self, address, key_dir = ""):
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self.server = ctypes.pointer(SERVER_DATA(address, False, False, 0, 0))
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self.address = address
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if key_dir == "":
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if "XDG_CONFIG_DIR" in os.environ:
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key_dir = os.path.join(os.environ["XDG_CONFIG_DIR"], "moonlight")
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else:
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key_dir = os.path.join(os.environ["HOME"], ".cache", "moonlight")
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self.key_dir = key_dir
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ret = self.gslib.gs_init(self.server, ctypes.c_char_p(key_dir))
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if ret == GS_OK:
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self.connected = True
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return True
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return False
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def isPaired(self):
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if not self.connected:
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return False
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return self.server[0].paired
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def applist(self):
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if not self.connected:
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return None
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lst = []
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applst_ptr = ctypes.POINTER(APP_LIST)
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applst = applst_ptr()
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ret = self.gslib.gs_applist(self.server, ctypes.byref(applst))
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if ret != GS_OK:
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return None
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while applst:
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lst.append((applst[0].id, applst[0].name))
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applst = applst[0].next
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return lst
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def poster(self, appId, toFolder):
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unique_id = ""
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with open(os.path.join(self.key_dir, "uniqueid.dat"), "r") as f:
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unique_id = f.read()
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uid = uuid4()
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url = "https://%s:47984/appasset?uniqueid=%s&uuid=%s&appid=%d&AssetType=2&AssetIdx=0" % (self.address, unique_id, str(uid), appId)
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self.gslib.http_create_data.restype = ctypes.POINTER(_HTTP_DATA)
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data = self.gslib.http_create_data();
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self.gslib.http_request(ctypes.c_char_p(url), data)
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barray = bytearray(data[0].memory[0:data[0].size])
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with open(os.path.join(toFolder, str(appId) + ".png"), "wb") as f:
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f.write(barray)
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self.gslib.http_free_data(data);
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def pair(self, pin):
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if not self.connected:
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return None
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ret = self.gslib.gs_pair(self.server, ctypes.c_char_p(pin))
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return ret == GS_OK
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