Update moonlight embedded wrapper to 2.4.3
This commit is contained in:
parent
391de3feb3
commit
0ab6cb4655
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<addon id="script.moonlight" name="Moonlight" version="1.0.11" provider-name="dead">
|
||||
<addon id="script.moonlight" name="Moonlight" version="1.1.1" provider-name="dead">
|
||||
<requires>
|
||||
<import addon="xbmc.python" version="2.14.0"/>
|
||||
</requires>
|
||||
|
@ -16,4 +16,4 @@
|
|||
<language></language>
|
||||
<email>gustavobenn@hotmail.com</email>
|
||||
</extension>
|
||||
</addon>
|
||||
</addon>
|
||||
|
|
|
@ -1,3 +1,6 @@
|
|||
v1.1.1
|
||||
update to work with moonlight-embedded 2.4.3
|
||||
|
||||
v1.1.0
|
||||
Rename github project to script.moonlight and update to work with moonlight-embedded 2.2.2
|
||||
|
||||
|
@ -35,4 +38,4 @@ v1.0.1
|
|||
Add Pair and List Options
|
||||
|
||||
v1.0.0
|
||||
Initial Release
|
||||
Initial Release
|
||||
|
|
|
@ -10,6 +10,14 @@ GS_WRONG_STATE = -4
|
|||
GS_IO_ERROR = -5
|
||||
GS_NOT_SUPPORTED_4K = -6
|
||||
|
||||
class DISPLAY_MODE(ctypes.Structure):
|
||||
pass
|
||||
|
||||
DISPLAY_MODE._fields_ = [("height", ctypes.c_int),
|
||||
("width", ctypes.c_int),
|
||||
("refresh", ctypes.c_int),
|
||||
("next", ctypes.POINTER(DISPLAY_MODE))]
|
||||
|
||||
class SERVER_INFORMATION(ctypes.Structure):
|
||||
_fields_ = [("address", ctypes.c_char_p),
|
||||
("serverInfoAppVersion", ctypes.c_char_p),
|
||||
|
@ -20,8 +28,11 @@ class SERVER_DATA(ctypes.Structure):
|
|||
("gpuType", ctypes.c_char_p),
|
||||
("paired", ctypes.c_bool),
|
||||
("supports4K", ctypes.c_bool),
|
||||
("unsupported", ctypes.c_bool),
|
||||
("currentGame", ctypes.c_int),
|
||||
("serverMajorVersion", ctypes.c_int),
|
||||
("gsVersion", ctypes.c_char_p),
|
||||
("modes", DISPLAY_MODE),
|
||||
("serverInfo", SERVER_INFORMATION)]
|
||||
|
||||
class APP_LIST(ctypes.Structure):
|
||||
|
@ -37,8 +48,8 @@ class _HTTP_DATA(ctypes.Structure):
|
|||
|
||||
class LibGameStream:
|
||||
def __init__(self, libpath = ""):
|
||||
self.commonlib = ctypes.cdll.LoadLibrary(os.path.join(libpath, "libmoonlight-common.so.0"))
|
||||
self.gslib = ctypes.cdll.LoadLibrary(os.path.join(libpath, "libgamestream.so.0"))
|
||||
self.commonlib = ctypes.cdll.LoadLibrary(os.path.join(libpath, "libmoonlight-common.so.2"))
|
||||
self.gslib = ctypes.cdll.LoadLibrary(os.path.join(libpath, "libgamestream.so.2"))
|
||||
self.connected = False
|
||||
self.address = ""
|
||||
self.key_dir = ""
|
||||
|
|
Loading…
Reference in a new issue