function status_update(ev) { console.log("Got message from server: " + ev.data); } function ws_connected(ev) { console.log("Connection to fetapi now active!"); ev.target.onmessage = status_update; ev.target.send("test"); } function connect_ws() { webSocket = new WebSocket("ws://" + window.location.hostname + ":" + window.location.port + "/ws"); webSocket.onopen = ws_connected; } function drehscheibe_init() { drehscheibe = document.querySelector("#drehscheibe") drehscheibe.onmousedown = drehscheibe_click; document.onmouseup = function(e){ document.onmousemove = function(){}; rotateBack(drehscheibe); }; } function drehscheibe_click(e) { e.preventDefault(); document.onmousemove = drehscheibe_drag; click_degree = 0; drehscheibe_rect = drehscheibe.getBoundingClientRect(); drehscheibe_center = { x: (drehscheibe_rect.x + drehscheibe_rect.width/2), y: (drehscheibe_rect.y + drehscheibe_rect.height/2) }; if (e.clientX > drehscheibe_center.x) { base_vector = [ 10, 0 ]; deg_offset = 0; } else { base_vector = [ -10, 0 ]; deg_offset = 180; } mouse_vector = [ e.clientX - drehscheibe_center.x, e.clientY - drehscheibe_center.y ]; vector_product = (mouse_vector[0]*base_vector[1])-(mouse_vector[1]*base_vector[0]); scalar_product = (Math.sqrt(Math.pow(mouse_vector[0], 2) + Math.pow(mouse_vector[1], 2))) * Math.sqrt(Math.pow(base_vector[0], 2) + Math.pow(base_vector[1], 2)) rad = Math.acos(vector_product/scalar_product); degree = rad * (180/Math.PI); degree = degree + deg_offset; click_degree = degree; //console.log("Click deg: " + click_degree); } function drehscheibe_drag(e) { max_rotate = 125; drehscheibe_rect = drehscheibe.getBoundingClientRect(); drehscheibe_center = { x: (drehscheibe_rect.x + drehscheibe_rect.width/2), y: (drehscheibe_rect.y + drehscheibe_rect.height/2) }; if(e.clientX > drehscheibe_center.x) { base_vector = [ 10, 0 ]; degree_offset = 0; } else if (e.clientX < drehscheibe_center.x) { base_vector = [ -10, 0]; degree_offset = 180; } mouse_vector = [ e.clientX - drehscheibe_center.x, e.clientY - drehscheibe_center.y ]; vector_product = (mouse_vector[0]*base_vector[1])-(mouse_vector[1]*base_vector[0]); scalar_product = (Math.sqrt(Math.pow(mouse_vector[0], 2) + Math.pow(mouse_vector[1], 2))) * Math.sqrt(Math.pow(base_vector[0], 2) + Math.pow(base_vector[1], 2)) rad = Math.acos(vector_product/scalar_product); degree = rad * (180/Math.PI); real_degree = (degree+degree_offset)-click_degree; if(real_degree < 0) { real_degree = 360 + real_degree; } if(click_degree > 125) { rotation_degree = -(360-click_degree); } else { rotation_degree = click_degree; } if(real_degree+rotation_degree < 125){ drehscheibe.style.transform = "rotate(" + real_degree + "deg)"; } } function rotateBack(e) { drehscheibe.style.transform = "rotate(" + 0 + "deg)"; } function getRotation(e) { var st = window.getComputedStyle(e, null); var tr = st.getPropertyValue("transform"); var values = tr.split('(')[1], values = values.split(')')[0], values = values.split(','); var a = values[0]; var b = values[1]; var c = values[2]; var d = values[3]; var angle = Math.asin(b) * (180/Math.PI); return angle; } function init() { connect_ws(); drehscheibe_init(); } document.addEventListener("DOMContentLoaded", init);