Implement first event for javascript

This commit is contained in:
sqozz 2021-02-24 23:34:26 +01:00
parent 885df2f4fe
commit dc10240c2d
1 changed files with 7 additions and 4 deletions

View File

@ -4,6 +4,7 @@ from bottle.ext.websocket import websocket
from os.path import join as pathjoin
from statemachine import InitState, RegisteringState, IdleState, SchelltState, AcceptingState, CallTerminatingState, ForgottenState, BusyBeepingState, CallRunningState, WecktState, ConnectingState, DialingState
import threading
import json
class WebInitState(InitState):
def __init__(self, web):
@ -66,9 +67,8 @@ class WebDialingState(DialingState):
super().__init__(web.controller)
def on_nummernschalter_input(self, num):
print("calling super method")
super().on_nummernschalter_input(num)
print("local method got num: " + str(num))
#self.web.send_event({"event": "num_entered", "data": {"number": int(num)}})
class FeTapWeb():
@ -86,12 +86,15 @@ class FeTapWeb():
return "<h1>Hello world!</h1>"
def publish_status(self):
print(self.controller.state.__class__.__name__)
new_state = eval("Web" + self.controller.state.__class__.__name__)(self)
self.controller.state = new_state
for ws in self.websockets:
ws.send("this is a message triggered from the server")
return "ok"
def send_event(self, js_event):
data = json.dumps(js_event)
for ws in self.websockets:
ws.send(data)
def ws_connect(self, ws):
self.websockets.append(ws)